Recruitment

Studio launch and game announcement

Posted by | Games, Recruitment, Studio, The Tavern | No Comments

Celebrations and much drinking of Urge is in order, as our deathstar indie development studio is now fully operational and we can finally, after several weeks of waiting for bureaucracy to run its course, announce that Way North Studios AS is officially open for business development!

We did already do a soft-launch of sorts in various social media, but we have since then been busy sorting out everything that needed sorting out, such as signing all the necessary company-registration documents, paying various fees to bank and government, purchasing necessary hardware and software, ordering (and waiting in patience for) an Internet connection for our office, and so forth.

That is not to say that we’ve been sitting on our hands not doing anything meanwhile! We’ve been hard at work on design-documents, sketches and prototype-plans for our first game, as well as establishing processes and fine-tuning the tools we’ll be making use of during development. Recently we also got a proper Internet-connection installed in the office, instead of the limited 3G connection we used as a temporary solution. Now, with all the bureaucracy finally out of the way (for now), and with all the needed hardware and software in place, we’ve at last been able to bunker down and get started with proper, hands-on development of the early prototype for our game.

Speaking of prototypes, and games – we might as well go ahead and announce what game we’re making:

The Tavern

The Tavern will be a low-fantasy role-playing game for PC (/Mac/Linux) in which we will attempt to combine multiplayer socializing with singleplayer adventuring. Keywords: Tavern-hubs, adventures with branching storylines, monsters from myths, legends and folktales. Turn-based combat (probably). Oh, and (fully avoidable) permanent death. Anyhow, it’s still early days, so we do not have many details to share as of yet, but below you’ll find a teaser-screenshot of a prototype we’re working on. You can also head over to our Games-page for slightly more information about the game.

We will post more details about the game as development progresses.

tavern_teaser

The Tavern – teaser/prototype screenshot

NOTE: We are still on the lookout for anyone who might be interested in joining us now early on as fellow co-founders. If you want to make games and you think you have the skills, the potential, the drive and/or commitment required to contribute – don’t hesitate, let us know! In fact, contact us even if you don’t aspire to become a co-founder, but you still feel that you can and want to contribute in some way.

Finally, here are some pictures of us in full action at the office:

WNS_Office_June_2013_04
WNS_Office_June_2013_03
WNS_Office_June_2013_02
WNS_Office_June_2013_01

Way North Studios wants YOU! (and you!)

Posted by | Recruitment, Studio | No Comments
Uncle North wants YOU for Way North Studios

Uncle North wants YOU for Way North Studios

We are currently on the lookout – for a limited amount of time – for someone to join us as fellow or secondary co-founders of Way North Studios. This entails investing some amount of time, money and labor in the company in return for founder-status, shared ownership (where the size of the ownership-share depends on the level of investment/commitment) and the opportunity to get in at the ground floor to help develop and grow our business into a self-sufficient and thriving independent game development studio.

This will of course require sacrificehard work, strength of character, staying-power and a collective will to succeed. The results of these efforts? Being able to get one’s foot in the door of the game development industry and participate in the creation of some great games; working in a challenging, creative and entertaining environment; (potentially) becoming one’s own boss for once; the chance to create works of entertainment that can inspire joy and excitement in thousands of people all over the world. Oh, and down the road – assuming we play our cards right – there might also be some monetary rewards involved… …if you’re into that sort of thing.

If any of this sounds interesting and you’ve got a passion for games as well as skills and/or experience that you think might be relevant to a startup company focused on independent game development – contact us and we’ll talk details!

Some examples of skills/experiences that might come in handy, though this is by no measure a complete list, and we might not need all of these from the get-go:

  • General experience with game development (indie games, console games, mobile games, AAA games, board-games, card-games, Pen&Paper roleplaying games, etc.)
  • Digital Artistry (3D modeling, animations, graphical design, digital painting, concept art, pixel art, etc.)
  • Programming/Scripting (JavaScript/UnityScript, C#, C/C++, Java, Python, etc.)
  • Writing of any kind (Novels, novellas, poems, Pen&Paper RPG modules/adventures, philosophical treatises on the virtues of seaweed, fan-fiction, etc.)
  • PR and marketing (social media expert, community building, PR, marketing, talking to the press, etc.)
  • Experience with startups (preferably in the tech/software development/Internet/Web-sector)
  • Anything else you might find relevant (The most unlikely of skills or experiences can turn out to be useful in game development)!

Join us, and with our combined strength we can bring fresh, new games to the galaxy!